The wrist is one of the most complex human joints due to its involved biomechanics
and anatomical configuration. It participates in most human functional activities
and is thus exposed to many chronic, inflammatory, and traumatic conditions.[1]
[2]
[3]
[4] Despite its importance, wrist biomechanics are not completely understood, and many
wrist disorders and their treatment remain unexplored.
Biomechanical wrist modeling is challenging due to the complex interaction between
bones, soft tissue, and the irregular and variable geometry of the joint. In fact,
some authors regard the wrist as the most complex mechanical joint system in the human
body.[2] The complexity of the wrist makes analytical methods suboptimal for the study of
wrist biomechanics. In addition, although experimental methods have been used extensively
for data collection in many human joints, the expensive equipment needed for this
task and the natural limitations of in vivo and ex vivo testing pose a challenge for
the study of the wrist. Consequently, many authors have opted for numerical methods
to overcome these limitations.
The finite element method (FEM) is a powerful tool due to its ability to analyze complex
cases using different element formulations that can adapt to irregular topologies,
allowing one to account for individual patient differences in wrist geometry. This
method can also account for variations due to factors such as age, gender, and disease
stage development.[5] FEM can simulate this joint in many functional tasks and even consider the effects
of pathology and treatment to predict its behavior.
This methodology can provide a prediction of stress distribution and has the ability
to predict problematic contact surfaces and wear, guiding researchers and clinicians
to choose an optimal orientation for implants, and to improve elements in the design
phase.[6]
[7]
[8]
The FEM is a numerical method used to solve differential equations that represent
a mathematical model.[9] A general FEM process is divided into three steps: (1) preprocessing or model preparation,
(2) solution, and (3) postprocessing. Most authors discuss the preprocessing step
in detail as most problems arise here. The definition of the model is done in the
preprocessing step and depends entirely on the assumptions made to represent physical
phenomena. The geometry is modeled using computer-aided design software or acquired
from another process. In the case of the wrist, the geometry is commonly obtained
from three-dimensional (3D) imaging techniques such as computed tomography (CT) or
magnetic resonance imaging (MRI) scans. The constitutive laws used to represent the
physical phenomena are chosen and the associated material properties are obtained
from mechanical testing or from existing literature. The domain or geometry is discretized
or meshed. Meshing is a fundamental step that divides a complex geometry into many
simpler geometries called elements which are constructed using nodes.[10] Controlling different aspects of the mesh is crucial to obtain accurate results.[9] Two fundamental concepts are element type and element order. The element type is
a denomination given to a specific arrangement of nodes, for example, a triangle is
constructed with three nodes (two-dimensional [2D]) and a tetrahedral with four nodes
(3D). The element order is associated with a specific element type. A first-order
element only has nodes at the vertices of an element type, whereas a second-order
element can have one additional node between two vertices allowing the element to
adapt better to curved geometries.
Finally, the studied task or action, including forces and normal wrist range of motion,
is represented by loads (initial condition) or boundary conditions that are applied
to specific parts of the geometry. It is important to note that these tasks of the
preprocessing steps are not necessarily done in the presented order as this is software
dependent.
The solution step uses the defined model with all parameters and is mostly handled
internally by the chosen FEM software. The final step, postprocessing, differs considerably
depending on the way results are to be presented and if the next iterations of the
same model are needed.
In addition to the typical protocol, two additional steps are frequently considered:
validation and verification. Verification is related to appropriately solving the
equations that represent a physical phenomenon, while validation is related to how
accurately a model predicts real/in vivo behavior.[11] Verification is done throughout the model setup using features such as energy check
and mesh verification, but it is normally not reported in the studies.[9] Validation can take many forms, but literature comparison is usually utilized for
wrist FEM. A model is always validated to assure its results are consistent with real
wrist behavior or at least with previous similar models.
FEM has been used successfully in other human joints and parts.[12]
[13] The hip, for example, has been modeled extensively using FEM to predict the mechanical
response of adjacent bones, resulting in advances in implant materials and geometry
construction.[14] The wrist has been studied using FEM, but since the field is still relatively new
and complex, the studies are not homogenous using differing methods and evaluating
diverse topics apparently unrelated. Organizing the available information is crucial
for understanding contemporary interests and identifying common modeling techniques
that can be used for future models. More specifically, this field lies at the interface
of basic and clinical science and a summary may benefit both the wrist clinician and
the wrist researcher.
This review aims to summarize the advances in FEM wrist biomechanics during the last
decade. Essential simulation parameters and modeling techniques are recognized and
categorized, so these results can be used as a foundation for future enhanced FEM
models. Several key findings of each work may be used to increase the complexity of
newer models, improve the accuracy of results, and most importantly, avoid shortcomings
encountered in the literature.
Results
A total of 43 studies meeting the search criteria were found. Twenty-two studies were
included in the review. Three studies included the radius, using finite element (FE)
techniques, 4 were partial-wrist models simulating treatment, and 15 used whole-wrist
models to study the wrist. Among these 15 studies modeling a whole wrist, there were
11 normal wrist models, 3 pathology models, and 6 treatment models (there are more
wrist models than the total number of whole-wrist studies [15] because some studies
include both healthy and treatment models).
The studies use 3D models with two exceptions: one 2D[15] model and one pseudo-3D model,[16] that is, 2D geometry, which is then extruded. Unless otherwise stated, for the following
sections in this review, all models referred to are 3D.
Region of Interest
One aspect of constructing a wrist model is which areas should be included to accurately
represent the behavior of the wrist. Defining the region of interest has been divided
into two categories: partial-wrist models and whole-wrist models. Partial-wrist models
are used to simulate specific conditions and areas of the wrist. Since smaller wrist
sections are simulated, authors can choose more complex constitutive laws to represent
features such as anisotropy in soft tissues. However, as each published model studies
a distinct problem,[15]
[17]
[18]
[19] comparing partial-wrist models may not be possible as opposed to comparing whole-wrist
models.
Complete or whole wrists correspond to the definition of the wrist joint and include
elements of the distal radius and ulna, carpal bones, and the carpometacarpal joints.
Modeling
There are two main techniques to construct whole-wrist models depending on the considered
constitutive laws and the desired complexity of the final simulation. Due to significantly
increased computational power, two important wrist modeling branches commonly used
are shown in [Fig. 1]: branch (A) elastic models and branch (B) hyperelastic models. An additional modeling
technique of (branch “C”) quantitative computed tomography (QCT)-FE models has been
included in the figure for completeness because some upper limb models predict sections
of the wrist.
Fig. 1 Studies including elastic, hyperelastic, and quantitative computed tomography finite
element models.
Choosing the appropriate constitutive laws allows the model to represent the behavior
of the simulated geometry, these constitutive laws describe the relationship between
two quantities: stress and strain (related to deformation). A material is called elastic
if no permanent deformation is caused after stress is applied to a body and it returns
to its original state. If the elastic region presents a linear relationship between
stress and strain, then the material is called linear elastic; if the relationship
is nonlinear, the material is nonlinear elastic. The elastic region is typically limited
to small deformations. In contrast, hyperelastic materials present extremely large
elastic deformation and thus cannot be described appropriately by standard elastic
constitutive laws.
Elastic or hyperelastic wrist models can also be isotropic, that is, physical properties
are the same in all directions, and homogeneous, that is, physical properties are
identical at each point of a body. Some models are neither isotropic nor homogeneous,
but they are the exception rather than the rule.
Elastic models (branch “A”: in [Fig. 1]) often use linear elastic isotropic constitutive laws. A model used nonlinear elastic
constitutive laws by considering nonhomogenous bone material properties.[20] Soft tissues such as cartilage and ligament have been modeled using hyperelastic
constitutive laws. However, the majority of simulated structures have been bony and
modeled using elastic properties. Consequently, these models are called “elastic models”
in this work. In general, elastic models, whether linear or nonlinear, enable the
creation of dependable simulations with validation data that are readily available
and do not require excessive computational resources.[1]
[2]
[7]
[21]
[22]
[23]
[24]
Hyperelastic models (branch “B” in [Fig. 1]) are often called hand models and they aim to overcome the limitations imposed by
using elastic isotropic material properties in wrist sections with a high nonlinear
response, especially soft tissue such as the skin or muscles.[25]
[26]
[27]
QCT-FE models (branch “C” in [Fig. 1]) can represent geometry more accurately with high-resolution imaging. In the wrist,
it is particularly useful for distinguishing trabecular from cortical bone and for
identifying cartilage. This technique is included in this section because µFE and
µCT scanning, specific cases of QCT-FE, have lately been used to study distal radius
fractures[20]
[28]
[29]
[30] and to construct partial-wrist models of carpal bones with highly detailed cartilage
surfaces.[31]
[32]
It is possible that the trend of creating hyperelastic models may eventually aid techniques
such as QCT-FE to model other nonelastic features. The creation of hyperelastic models
demonstrates that new FEM modeling techniques aim to create improved biofidelic models
to predict the behavior of the wrist.
Models can be further classified into normal wrists and pathology and treatment. Building
a model of the normal wrist is the first step toward evaluating any pathology.
Meshing
Tetrahedrals and bricks are the preferred options in most literature due to their
adaptability to irregular geometries and overall decent results without exceedingly
high computational cost. First-order elements are used in most studies with just one
exception.[33] A comparison among healthy models is shown in [Table 1]. A fine mesh, that is, a mesh with more elements/high element density, is desirable
despite of element order, but this can increase the simulation time considerably.
A proper balance must be found between these two features to assure the model's quality
without excessive computational cost. An inverse relationship exists between the element
order and the mesh density. Fine meshes are often used to compensate lower order elements.[9]
[34] However, during the last decade, first-order elements have been heavily favored,
as shown in [Table 1].
Table 1
Models with normal bone mechanical properties
Study
|
Element type
|
Cortical bone
|
Cancellous bone
|
E (MPa)
|
ν (–)
|
E (MPa)
|
ν (–)
|
Gislason et al (2009)[33]
|
Second-order tetrahedral
|
18,000
|
0.2
|
100
|
0.25
|
Gíslason et al (2010)[12]
|
Linear first-order tetrahedral
|
18,000
|
0.2
|
100
|
0.25
|
Bajuri et al (2012)[1]
|
Linear first-order tetrahedral
|
18,000
|
0.2
|
100
|
0.25
|
Gíslason et al (2012)[21]
|
Linear first-order tetrahedral
|
18,000
|
0.2
|
100
|
0.25
|
Bajuri et al (2013)[2]
|
Linear first-order tetrahedral
|
18,000
|
0.2
|
100
|
0.25
|
Chamoret et al (2013)[a]
[25]
|
Linear first-order tetrahedral
|
10,000
|
0.22
|
–
|
–
|
Chamoret et al (2016)[a]
[26]
|
Linear first-order brick
|
15,000
|
0.2
|
–
|
–
|
Alonso Rasgado et al (2017)[7]
|
Linear first-order tetrahedral
|
18,000
|
0.2
|
100
|
0.25
|
Ramlee et al (2018)[23]
|
Linear first-order tetrahedral
|
16,650
|
0.2
|
100
|
0.25
|
Oflaz and Gunal (2018)[24]
|
Not mentioned
|
10,000
|
0.22
|
500
|
0.3
|
Wei et al (2020)[a]
[27]
|
Linear first-order tetrahedral
|
17,000
|
0.3
|
–
|
–
|
Notes: All studies listed here used linear elastic isotropic materials. Linear first-order
tetrahedral: tetrahedral-shaped element with nodes at each vertex (total 4); second-order
tetrahedral: tetrahedral-shaped element with nodes at each vertex and edges midpoints
(total 10); linear first-order brick: brick-shaped element with nodes at each vertex
(total 8).
a Did not consider cancellous bone in the model. E, Young's Modulus; v, Poisson's ratio.
Pre- and Postprocessing: Simulated Action and Analysis Type
Preprocessing includes the definition of the type of tasks as well as the meshing
technique and analysis. Since the wrist participates in a multitude of varied tasks
that can be performed in different ways, the location of load application as well
as the analysis in these studies varies greatly. This makes any comparison difficult
if not impossible. [Table 2] shows that gripping or prehension is the most common simulated task. Most FEM studies
perform static and quasi-static analysis, where stress and displacement are the expected
variables of the simulation. The loads are applied in the form of force or pressure.
Table 2
Normal models preprocessing and studied task
Study
|
Simulated task
|
Preprocessing software (imaging, meshing)
|
Gislason et al (2009)[33]
|
Maximal hand grip
|
Mimics, Abaqus
|
Gíslason et al (2010)[12]
|
Gripping task
|
Mimics, Abaqus
|
Bajuri et al (2012)[1]
|
Hand grip
|
Amira, Marc.mentat
|
Gíslason et al (2012)[21]
|
Gripping task
|
Mimics, Abaqus
|
Bajuri et al (2013)[2]
|
Static hand grip
|
Amira, Marc.mentat
|
Chamoret et al (2013)[25]
|
Hand and deformable object contact
|
Scan2Mesh, Hypermesh
|
Matsuura et al (2014)[20]
|
Evaluate distal radius strength
|
Mechanical Finder
|
Chamoret et al (2016)[26]
|
Prehension of deformable object
|
Scan2Mesh, Hypermesh
|
Alonso Rasgado et al (2017)[7]
|
Ulnar deviated clenched fist posture
|
ScanIP, Abaqus
|
Ramlee et al (2018)[23]
|
Hand grip
|
Mimics, Amira, Marc.mentat
|
Oflaz and Gunal (2018)[24]
|
Maximum gripping force/grasping task
|
Mimics
|
Wei et al (2020)[27]
|
Grasping test (cylindrical grasping spherical grasping, precision grasping)
|
Mimics, CREO
|
Postprocessing analysis also varies among the different studies. When choosing static
or quasi-static analysis, most studies use von Mises stress and displacement variables.
[Tables 2] and [3] summarize the methodology.
Table 3
Normal models simulation and expected variables
Study
|
FEM software
|
Analysis type
|
Postprocessing variables
|
Gislason et al (2009)[33]
|
Abaqus
|
Static/quasi-static
|
von Mises stress, forces, reaction forces
|
Gíslason et al (2010)[12]
|
Abaqus Explicit
|
Quasi-static
|
von Mises stress
|
Bajuri et al (2012)[1]
|
Marc.mentat
|
Static[a]
|
von Mises stress, displacement
|
Gíslason et al. (2012)[21]
|
Abaqus Explicit
|
Quasi-static
|
von Mises stress
|
Bajuri et al (2013)[2]
|
Marc.mentat
|
Static[a]
|
Stress distribution, strain
|
Chamoret et al (2013)[25]
|
Not mentioned
|
Dynamic
|
von Mises stress
|
Matsuura et al (2014)[20]
|
Mechanical Finder
|
Static/quasi-static
|
Stress, force
|
Chamoret et al (2016)[26]
|
Altair Radioss (Explicit)
|
Quasi-static
|
von Mises stress, contact pressure
|
Alonso Rasgado et al (2017)[7]
|
Abaqus
|
Static
|
Gap, angle, force
|
Ramlee et al (2018)[23]
|
Marc.mentat
|
Static
|
von Mises stress, force
|
Oflaz and Gunal (2018)[24]
|
ANSYS
|
Static[a]
|
von Mises stress
|
Wei et al (2020)[27]
|
Abaqus
|
Quasi-static
|
Contact area, contact pressure
|
a Not explicitly mentioned.
Contact Modeling
Contact is another important aspect of the simulation that is normally modeled after
all the remaining geometries are already configured. Contact modeling represents what
happens to the constructed geometries when one or several of the defined anatomical
parts interact with one another. There are mainly two types of contact modeling techniques
for the wrist: anatomic or internal contact and external contact.
Anatomic contact simulates the interaction among internal subsets of the wrist, such
as bony structure and cartilage, by creating contact interfaces that allow relative
bone movements or defining frictional surfaces.[26]
[35]
[36] Most normal models used frictional or frictionless surface-to-surface anatomic contact
modeling and tie constraints to prevent relative movement.[7]
[12]
[26]
[27]
[33] Another study used deformable-to-deformable contact,[1] but this could be another way of referring to surface-to-surface contact as names
and algorithms differ considerably between software programs. Another study used a
different technique called the bipotential method,[25] but since it is a dynamic analysis, it is not comparable to other static analyses,
which is the case for most studies of the wrist. Other models did not specify if contact
was considered.[1]
[24]
External contact represents hard contact and impenetrability, which is useful when
simulating the grasping of external objects.[27] This is also why external contact is only included in hand models that simulate
the interaction between soft tissues, such as the skin, and external objects.[26]
[27]
Contact definition is closely related to the type of analysis used, that is, static
or dynamic, and more importantly, to the software used. It is usually configured at
the end of the preprocessing step when the geometry of all anatomical parts is defined.
However, the modeling techniques and algorithms used are not explained thoroughly
in most models, making it difficult to quantify the variability of this feature.
Modeling of Tissue
The mechanics of the wrist relies on the concerted action of multiple tissue structures
including static soft tissue, such as ligamentous structures, and cartilage, bony
structure, as well as the dynamic effect of the muscles through their tendinous insertions.
Modeling the wrist with all features is almost impossible due to the complexity/variability
of structure and including the soft tissue and its properties but also due to variation
between distinct subjects and between wrists of the same individual.
The following tissues are addressed in the reviewed publications: bones, ligaments,
and cartilage. Bones are the only tissue modeled in all publications. Tendons are
not always included, but when considered, they are modeled similarly to ligaments
which may not reflect true mechanics.[2]
[7]
[12]
[27]
[33] Because of this, tendons act as stabilizers when they are considered in a model.[3] Skin is included in a few models but its mechanical significance is questionable.[26]
[27] Each anatomical part must be modeled as a different material because of considerable
differences in its mechanical properties.
Bone Modeling
The bone is a stiff connective tissue that supports body parts and is the mechanical
basis for movement.[37]
[38] Bone is often simplified into a macroscopic solid and modeled using elastic isotropic
constitutive laws. In most simulations, bone is divided into two different types:
cortical/compact bone and cancellous/trabecular bone. Other features of bones such
as porosity and volume are not considered in these models. Since only elastic mechanical
properties are considered, Young's modulus and Poisson's ratio are the fundamental
material properties included. However, some authors do not consider material properties
as homogeneous. An example is one study that considered variable bone mineral density
by correlating Hounsfield units (HU) at each element.[20]
In the context of elastic models used to simulate healthy whole-wrist models, multiple
authors adopt a modeling technique that accounts for both cortical and cancellous
bones.[1]
[2]
[7]
[21]
[22]
[23]
[24]
[25]
[26]
[27] However, in the hyperelastic models, all bony structures are typically simulated
using only cortical bone material properties.[25]
[26]
[27]
A comparison of the values used among several healthy wrist models is shown in [Table 1]. Note that the model with nonhomogeneous bone material properties is omitted.
Cartilage Modeling
Although bones can be easily segmented from imaging procedures such as CT scans or
MRIs, the same cannot be done for cartilage. Close values of HU for similar densities
make recognizing cartilage from bones difficult. Since CT and MRI scans are commonly
used for model development, a problem arises when dealing with soft tissues adjacent
to bones. Therefore, cartilage is often constructed later using FEM software capabilities
rather than image segmentation.[12]
A hyperelastic model is preferred in modeling cartilage because this is a semirigid
connective tissue considerably more flexible than bone. Linear elastic materials do
not accurately predict the actual behavior of this tissue because of the presence
of large deformations.[31]
A comparison is shown in [Table 4]. Some studies use the hyperelastic model of Mooney–Rivlin as a constitutive law
instead of a linear elastic isotropic one. The same computational techniques of surface
extrusion and hyperelasticity are used by all studies with only one exception.[33] In contrast, hand models do not consider cartilage.[25]
[26]
[27]
Table 4
Normal models' cartilage material properties
Study
|
Constitutive law
|
Modeling technique
|
Gislason et al (2009)[33]
|
Linear elastic isotropic
|
Masking technique on CT slicing using Boolean operators with second-order tetrahedral
elements
|
Gíslason et al (2010)[12]
|
Hyperelastic (Mooney–Rivlin)
|
Extruded from the bone surface by identifying articulating surfaces with six-node
wedge elements
|
Bajuri et al (2012)[1]
|
Hyperelastic (Mooney–Rivlin)
|
Extruded from bone surface
|
Gíslason et al (2012)[21]
|
Hyperelastic (Mooney–Rivlin)
|
Extruded from the bone surface by identifying articulating surfaces with six-node
wedge elements
|
Bajuri et al (2012)[1]
|
Hyperelastic (Mooney–Rivlin)
|
Extruded from bone surface
|
Chamoret et al (2013)[a,]
[25]
|
–
|
–
|
Matsuura et al (2014)[20]
|
Linear elastic isotropic
|
Areas of cartilage were set among bones using linear first-order tetrahedral elements
|
Chamoret et al (2016)[a,]
[26]
|
–
|
–
|
Alonso Rasgado et al (2017)[7]
|
Hyperelastic (Mooney–Rivlin)
|
Extruded from the bone surface by identifying articulating surfaces with six-node
wedge elements
|
Ramlee et al (2018)[23]
|
Hyper-elastic (Mooney–Rivlin)
|
Extruded from articulating surfaces
|
Oflaz and Gunal (2018)[24]
|
Linear elastic isotropic
|
Incorporated as external borders of bones
|
Wei et al (2020)[a,]
[27]
|
–
|
–
|
Abbreviation: CT, computed tomography.
Notes: Linear first-order tetrahedral: tetrahedral-shaped element with nodes at each
vertex (total 4); second-order tetrahedral: tetrahedral-shaped element with nodes
at each vertex and edges midpoints (total 10); and six-node wedge element: wedge-shaped
element with nodes at each vertex and edges midpoints (total 6).
a Did not include cartilage in the model.
Ligament Modeling
Ligaments constitute an important component of wrist mechanics providing mechanical
stability.[39] They have hyperelastic behavior[40] and operate only in tension.[41] A common technique is to model ligaments as springs to simulate their flexibility
as semirigid tissue. There are two predominant modeling techniques commonly used:
linear and nonlinear springs. The advantage of linear springs is simplicity as their
parameter values are often reported in the literature. For nonlinear springs, stiffness
values must be calculated and this represents additional steps in a simulation. Most
studies with linear springs use a stiffness range of 4 to 350 N/mm.[1]
[2]
[7]
[27] When linear springs are selected for a model and no stiffness is reported in databases,
models normally use values of neighboring ligaments or their average. Since the anatomy
of the ligaments and their physical properties are largely unknown and likely vary
between individual wrists, the choice of which ligaments to use depends entirely on
the researcher. Like cartilage, ligaments have similar densities to adjacent tissues
making the process of image segmentation difficult and unreliable. Therefore, each
ligament must be created manually, joining origin and insertion points which again
are taken from limited previous works or databases. These stated variations cause
significant differences in the constitutive laws used, the number of springs, and
their position in each model. Some models use a higher number of linear springs to
compensate for a more straightforward constitutive law,[1]
[2] while others do the opposite with nonlinear springs.[21]
[22] Using few spring elements in a node basis can result in highly localized stress
concentrations in the origin and insertion points.[33]
According to some authors, ligaments are crucial in providing stability to the simulation
and for yielding coherent results.[27] However, some models did not consider ligaments and were still validated.[26] The use of contact modeling assumes the bones are held together and therefore can
assume ligament integrity. This allows for modeling without the need to add unknown/unreliable
ligament variables.
Wrist Conditions and Their Treatment Models
As opposed to the study of normal wrist mechanics, multiple studies have used FEM
to evaluate pathology. Most works only describe a disease or condition of interest,
without simulating it which can be problematic since features such as bone geometry
modification and changes in material properties are never considered in the simulation.
Furthermore, the area of interest is so varied that there is no possibility of comparison
between studies.
The commonly simulated conditions are rheumatoid arthritis (RA) and carpal instability.
Rheumatoid Arthritis
RA is mechanically characterized by cartilage destruction and ligamentous laxity.[13]
[22] Most studies in treatment for RA. Not simulating the disease constitutes a major
limitation of several models whose goal is to simulate affected wrists. An exception
in the study by Bajuri et al[1] includes RA features modeled as: reducing the elastic modulus of 33% for cortical
bones and 66% for cancellous bones; removing the entire articular cartilage and allowing
gaps to be closed if a load is applied; and reducing the number of spring elements
to one. The second model proposed by Bajuri et al[2] is based on their first model and includes even more features to simulate several
characteristics of a RA wrist, which is specified as a type with modification of bony
geometry to simulate loss of carpal height; translation and rotation of bones to simulate
dislocation of carpal bones, hand scoliosis, and reduction of contact between lunate
and radius; and bone erosion.[2]
Carpal Instability
It is challenging to define carpal instability because it is a multifactorial phenomenon.
Carpal instability is an injury of the wrist that induces carpal misalignment and
is often caused by soft tissue with or without bony injuries.[7]
[42]
Alonso Rasgado et al simulated several tenodesis techniques for the treatment of scapholunate
(SL) instability using three models: intact ligament (healthy), SL instability virtual
sectioning, and three tendon graft reconstruction techniques. The wrist affected by
SL instability is simulated by totally removing the SL ligament, so there is no connection.
[Table 5] summarizes the studies using FEM for arthroplasty and arthrodesis, as they constitute
common topics in wrist FE models. [Table 6] presents studies focusing on ligaments, including one healthy and one treatment
model.
Table 5
Arthroplasty and arthrodesis models
Study
|
Simulated anatomy
|
Disease addressed
|
Treatment
|
Sample characteristics
|
Bajuri et al (2012)[1]
|
Whole wrist
|
Rheumatoid arthritis
|
TWA with ReMotion implant
|
1 in vivo healthy 53-y-old man's wrist
|
Gíslason et al (2012)[21]
|
Whole wrist
|
Degenerative and inflammatory wrist diseases
|
Partial-wrist arthrodesis
|
1 in vivo healthy young man's wrist
|
Bicen et al (2015)[16]
|
Whole wrist (2D)
|
Several wrist diseases
|
Limited carpal fusions: STT, FCF, CH
|
1 in vivo healthy 24-y-old man's wrist
|
Gislason et al (2017)[22]
|
Whole wrist
|
Rheumatoid arthritis
|
TWA with universal 2 implant
|
1 ex vivo healthy wrist
|
Faudot et al (2021)[8]
|
Whole wrist
|
Wrist arthritis
|
Surgical constructs for wrist four-corner arthrodesis via dorsal and radial approaches
|
1 ex vivo fractured 35-y-old man's wrist
|
Abbreviations: 2D, two dimensional; TWA, total wrist arthroplasty; STT, scaphotrapezialtrapezoidal
(fusion); CH, capitohamate (fusion); FCF, four corner fusion.
Table 6
Ligament-related models
Study
|
Simulated anatomy
|
Pathology
|
Treatment or objective
|
Sample characteristics
|
Alonso Rasgado et al (2017)[7]
|
Whole wrist
|
Scapholunate instability
|
Tenodesis techniques: Corella, SLAM, MBT
|
1 in vivo healthy 63-y-old woman's wrist
|
Perevoshchikova et al (2021)[18]
|
Scapholunate ligament and adjacent carpals
|
Rupture of scapholunate interosseus ligament
|
Performance of additively manufactured scaffolds for scapholunate ligament
|
Scaffold own design, no information about carpal bones
|
Yamazaki et al (2021)[19]
|
TFCC and adjacent bones
|
TFCC injury
|
Stress distribution of the TFCC by rotation movements
|
1 ex vivo pathological 80-y-old man's wrist
|
Abbreviation: TFCC, triangular fibrocartilage complex; SLAM, scapholunate axis method;
MBT, modified Brunelli tenodesis.
Discussion
The complexity of wrist mechanics coupled with heterogenous methods and approaches
to FEM makes any attempt at standardization and consensus regarding FEM methodology
virtually impossible at this time. The use of novel disciplines such as machine learning
and big data may prove useful in the future of human wrist biomechanics to overcome
these problems.[43]
Image segmentation, material properties, contact modeling, validation, and verification
are common challenges when constructing a model of the wrist using FEM. Image segmentation
presents similar problems in most models since thresholding cannot be done automatically
from CT scans. Many components such as soft tissues are modeled manually or not at
all. In addition, image segmentation is not always thoroughly explained in the articles,
making it difficult to identify an optimal technique.
Regarding contact modeling, although it is conceptually similar in most models, a
significant issue stems from the software and different contact algorithms used. Furthermore,
contact is not always explained adequately, and the utilized parameters are not always
presented. In any future model, contact modeling must be carefully detailed just like
other modeling parameters to understand and quantify this feature's variability.
Some form of validation is included in every study to show that the obtained results
are coherent and that the model is useful to predict true behavior of the wrist. This
is normally done using previous works in the form of literature validation using numerical
or experimental results. A clear difficulty of this approach is that the mechanics
or treatment modalities being studied often differ from those described in published
FEM studies, and thus, validation is often limited to similar existing models or just
normal wrist models.
Regarding pathology and treatment, the limitation is that many models do not consider
the effects of the pathology on the initial normal wrist model. Some features due
to the disease development such as the reduction of material properties, geometry
modification, and bone movement could alter the results considerably. The effects
of considering these features should be investigated.
Elastic models have consolidated during the last decade, laying a solid foundation
for bone modeling using simpler constitutive laws. Despite the difficulties, FEM allows
for study of wrist mechanics and how they are affected by pathology and treatment.
The future for wrist modeling using FEM seems promising because of newer hyperrealistic
models that aim to predict wrist behavior more accurately. Utilization of hyperelastic
models including soft tissue components will likely increase allowing for a better
understanding of wrist mechanics.